Sun - Java Look and Feel Design Guidelines,
October 30th, 2006Sun - Java Look and Feel Design Guidelines, 2nd Edition made by dotneter@teamfly 6. Add a pattern to prevent coarse dithering. This technique minimizes banding and dithering on displays with 256 or fewer colors (see Maximizing Color Quality). The first graphic is an exploded view of an icon that shows how the pattern is added. The next graphic shows an icon in which a pattern has been added to the color detail. 7. Define the empty area around the icon graphic (in which you have not drawn anything) as transparent pixels in the GIF file. This practice ensures that the background color shows through; if the icon is dragged to or displayed on a different background, the area surrounding it matches the color or pattern of the rest of the background. 8. Test your icon on target platforms. Designing Button Graphics Button graphics appear inside buttons–most often in toolbar buttons. Such graphics identify the action, setting, mode, or other function represented by the button. For instance, clicking the button might carry out an action (creating a new file) or set a state (boldfaced text). For a collection of button graphics designed in the Java look and feel, see Appendix B. The graphics in this repository can also be found on the book’s companion CD-ROM.
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